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VR-as-a-Service

FlipSwitchVR is proud to partner with Cataylst Development to offer a premier group team building experience.

Led by Dr. Katie Ervin and Jenna Scott

Dr. Katie Ervin is the CEO of Catalyst Development and the bestselling author of You Might Be an Asshole… But It Might Not Be Your Fault! With over two decades of experience in human resources and organizational development, Dr. Katie is a thought leader in creating positive workplace cultures. Her doctoral research was on workplace motivation and employee satisfaction, and her Catalyst Workplace Model is the basis for our trainings. 

Topics Covered

Communication

Listening

Active Listening, Cooperation, Coordination, Clarity, Respect

Leadership

Followship

Responsibility, Humility, Commitment, Loyalty, Ego Management, Teamwork

Emotional Intelligence

Empathy

Self-awareness, Self-regulation, Self-motivation, Relationship Building

Teamwork

Planning

Communication Skills, Initiative, Persistence, Negotiation, Creativity, Brainstorming

Training in Action

2 Hour Session. $1495 Cost. Up to 6 Team Members. 1 Mission, Improve Team Agility.

Dr. Katie will provide all session participants with a Pre-Session Brief, as well as a debrief and take home follow-up.

Please join us for a custom 2 hour team building session lead by Dr. Katie Ervin. This session is sure to be fun, engaging, and most importantly, transformative for you and your team. Want to learn more, schedule a brief intake session today to see if this program is right for you and your team.

VRaaS FAQs

What is VR-as-a-Service for corporate team training?

VR-as-a-Service for corporate team training uses virtual reality games to create immersive team-building experiences. Teams work together in a virtual environment to solve challenges and improve their collaboration skills.

VR-as-a-Service enhances teamwork by placing employees in virtual scenarios where they must communicate and collaborate to succeed. This approach makes learning teamwork skills both fun and engaging.

The service includes a variety of VR games that challenge teams to think creatively, solve problems, and work together. The game library is designed to suit different group sizes and skill levels.

    • A typical VR-as-a-Service session lasts about 2 hours, combining virtual reality games with a development exercise led by an executive coach. This time is ideal for teams to learn, play, and bond.

VR-as-a-Service for corporate team training boosts team morale, enhances problem-solving skills, and encourages collaboration. It’s a modern, effective way to develop stronger, more cohesive teams.